Tips & Trick: Cara Aktifkan Console Command Torchlight II (PC)
Jika kamu ingin mereset skill, mencapai level 100, dan mendapatkan semua item di Torchlight II dengan mudah, maka tips & trick kali ini jelas tidak boleh kamu lewatkan
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Jika minggu lalu saya memberikan tips & trick untuk menggandakan item di Torchlight II, kali ini saya kembali akan menghadirkan tips untuk Torchlight II. Tips & trick kali ini berhubungan dengan bagaimana caranya mengaktifkan console command. Console command sendiri sebenarnya tidak bisa memberikan kamu apapun, tapi jika kamu mengetikkan kata yang tepat di console command, maka kamu bisa memperoleh berbagai macam efek. Console command ini digunakan oleh para developer untuk menge-test berbagai macam hal, jadi bisa dipastikan hal yang bisa dilakukan sangat beragam. Beberapa hal paling sederhana yang bisa kamu lakukan dengan console command ini misalnya adalah meningkatkan level, mereset skill, mendapatkan item tertentu, teleport ke suatu lokasi, dan banyak hal lainnya. Ok langsung saja kita simak, bagaimana cara mengaktifkan console command di Torchlight II.
Langkah 1
Pertama-tama kamu harus buka file setting.txt yang terletak di folder save dari Torchlight II menggunakan notepad. Di PC saya, file ini terletak di folder berikut C:\Users\Shin\Documents\My Games\Runic Games\Torchlight 2\save\90071992547409920
Langkah 2
Setelah itu carilah tulisan console, dan ganti nilainya dengan 1. Kemudian save setting.txt dan jalankan Torchlight II seperti biasa.
Langkah 3
Ketika sudah me-load karakter mu, kamu tinggal menekan tombol insert untuk membuka console command. Setelah itu tinggal masukkan saja salah satu dari perintah ini untuk mendapatkan efeknya. Berikut adalah perintah yang bisa kamu masukkan:
- CLS = Clears console history.
- SETTIME time = Sets the time of day to time
- SETTIMESCALE scale = Sets the timescale for time of day
- ROOM = returns the room the player currently is in.
- FPS = shows the frame rate and other information.
- GOD = toggles god mode.
- SPEED = Toggles additional speed for the character.
- GODSPEED = Toggles both god and speed mode.
- DAMAGE SHAPES = toggles damage shapes on and off.
- AIFREEZE = toggles monsters AI to turn on and off.
- PLAYERNOTARGET = makes monsters not target the player.
- DISABLEPET = disables/enables the player's pet.
- LEVELUP = increase XP to next level.
- RELOAD = reloads textures.
- PATHING = toggles pathing debug display.
- COMBATLOG = toggles combat log.
- SOUNDDEBUG = toggles sound debug.
- KILLALL = kills all monsters.
- ASCEND = Goes down a floor.
- DESCEND = Goes up a floor.
- CLEARHISTORY = Clears level history.
- MISSILETRAILS = Shows missile trails.
- ALWAYSCRIT = Player always hits critically
- DEBUGLOGIC = Toggles if the logic events are fired to the ogre log
- NOXP = Player doesn't gain XP
- MONEY count = Gives you gold.
- STATPOINTS count = Gives you stat points
- STRENGTH count = Gives you melee points
- DEXTERITY count = Gives you ranged points
- MAGIC count = Gives you magic points
- DEFENSE count = Gives you defense points
- ALLSTATS count = Gives you the count to all stats
- FAME count = Gives you fame points
- ANIMATIONSPEED fps = changes the animation of everything to match the FPS
- HURTME pct = reduces the player and the player's pet HP by the given percent
- RESETSTATS = resets the player's stat points
- RESETSKILLS = resets the player's skills
- RESETPLAYERLEVEL = resets the player's level to 1
- RESETPETLEVEL = resets pet's level to 1
- RESETPLAYER = resets player's stats, skills, and level
- SKILLPOINTS count = Gives you skill points
- SETPETLEVEL level = Sets the pet's level
- CAMERADISTANCE mult = the mult the camera will be from the player
- SKILL name/index = type just skill to see a list of skills. Type the number or the name of the skill to make active on the player.
- SKILLTEST = different in the command skill, this will allow you to execute any skill even if it wasn't intended for your character.
- ITEM index,count = the params are option. Type items to see indexes of all monsters in the game.
- ITEM itemName,count = creates count of itemName.
- ALLITEMS = spawns all items.
- ALLITEMS unittype = spawns all items of a given unittype (use "_" for spaces)
- IDENTIFYALL identify all items in the player's inventory.
- ANY index,count = the params are option. Type any to see indexes of all units in the game.
- EDITOROBJECT objectName,count = Creates an object from the editor for testing memory use.
- UNIT unitName,count = creates a unit by name and count.
- SPAWNCLASS spawnclassName,count,level = just type spawnclass to see all the spawn classes listed. Pass in Zero or a negative number for level will use the dungeon depth as the level.
- MONSTER index,count = the params are option. Type monster to see indices of all monsters in the game.
- MONSTER monsterName,count = creates count of monsterName
- MONSTERMEM monsterName,count = the params are option. Creates and deletes a monster for memory testing.
- MODEL modelpath,count = the params are optional. Creates and deletes a model for memory testing.
- DUNGEON dungeonName = sets the current dungeon
- CLEANUP = releases unused resources
- CHARGEBARMULT = makes the charge by X percent easier to fill
- UNITTYPES = displays all unittypes
- RESTARTLEVEL = restarts the current level
- QUESTS = lists all quests
- QUESTACTIVE questName = sets a quest to active
- QUESTSHOWACTIVE = Shows all the players active quests
- QUESTCOMPLETE questName = sets a quest to complete
- QUESTRESET questName = resets a quest to not be active or complete
- QUESTSCOMPLETE = Lists all the quests complete
- SHOWBLOOD = toggles blood particles
- DIFFICULTY = displays the current game difficulty
- SETDIFFICULTY index = sets the current difficulty
- ACHIEVEMENTS = Lists the achievements and if they are complete
- MEMORY = Dumps the memory allocation to the console.
- TAGS = Dumps all tags used in the level and what got created.
- ITEMBYMESH = Pass in part of a mesh name to spawn all items with that contain the string you passed.
- UIREFRESH = forces a refresh on the UI.
- MODIFYSIGHT = changes the sight distance of monsters activation. Pass 0 to reset.
- MODIFYMOTION = changes the motion distance of monsters activation. Pass 0 to reset.
- CHARACTER COUNT = returns the number of characters updating in the level
- PLAYERANIMATION = Dumps to the console which animation the player is playing and stopping.
- DOLLYMIN mindis = The min dolly distance for interaction.
- BLOOM = Toggle fullscreen bloom.
- LOGCONSOLE = Show the logging console.
- CONNECTIONDATA = Dump a connection data file.
- ADDFRIENDBYUSER = Add a friend by username or email.
- DROPCONN = Drop the given connection id.
Nah selamat menikmati, dan seperti biasa, dibawah ini adalah video tutorial untuk tips & trick di atas
httpv://youtu.be/imKtJOz2N3E